![]() ![]() Steve Mele is executive producer on Company of Heroes 3 at Relic Entertainment. Here’s an edited transcript of our interview. I talked with Mele about the fine touches that Relic has put on the game since the previous demos. I can tell I’ll be happy to devote a lot of hours to this game when it comes out. It has been more than eight years since Company of Heroes 2 debuted in 2013 with a Russian Front setting. And that’s what I like about this version of Company of Heroes, which I’ve been playing since the series first debuted in 2006. ![]() It’s quite easy to run into German armor and infantry that will just rip your squads to shreds. That softened them up pretty good while it didn’t run me dry on resources for other campaign targets.īut when I went into battle, it was unpredictable. I bombed them with aircraft and executed a fire mission against them from my battleship. I ran a couple of recon aircraft missions over the airfield and uncovered the tough defenses. Compared to my previous demo, I felt like I had a better understanding of how to navigate through the strategic map. But this is the kind of game you learn little by little. I guess I’ll have to get used to getting my head handed to me in this game, especially when I play multiplayer against some expert strategists. With just a half hour or so at Gamescom, I was just scratching the surface in this game. If I showed that one to you on video, it would be as laughable as my 2017 performance on Cuphead. I also played another demo where I got wiped out pretty good. My job in the demo was to take over an airfield, and I barely got into it before I had to move on to my interview. The real-time strategy game will be published by Sega and Relic on PC via Steam on November 17, and it’s looking pretty polished. ![]() Then I was able to interview Steve Mele, executive producer at Relic Entertainment, about the latest details of the ongoing development. Īt the recent Gamescom show in Germany, I had a chance to play another preview of Company of Heroes 3, where my mission was to take over a German-controlled airfield in the Italian campaign of World War II. We're thrilled to announce the return of GamesBeat Summit Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here. ![]()
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